Ground Pound: Used by the tree-wielding claw robots, as well as The Butler's giant feet of stomping.Green Aesop: Over the course of the game, you see the Empire's various atrocities to the natural environment of Mistbound- mining the earth, draining the sea, causing thunderstorms, etc.Good Freemen, Evil Empire: Genre Savvy players will know that something's not quite right when you start out working for The Empire to attack the Freemen.Giant Mook: Larger tanks, submarines, helicopter gunships, even larger Katharsis Tanks, and hoverships.Giant Foot of Stomping: The first phase of " The Butler" has the Humongous Mecha try to stomp you with its feet.It ain't called Gatling Gears for nothing. Flunky Boss: Almost all of the bosses can spawn smaller Mooks to attack you.There's also the Empire's prototype electrical generators in the prologue, which they have managed to install all over the area in Chapter 3.See those commanders, aircraft, large tanks and helicopter gunships in the prologue? You'll be fighting each and every single one of them later. Thank goodness it can't nuke you with area grenades. Evil Counterpart: The Butler is pretty much a bigger and much meaner Walker with loads more firepower.Not only does it slow you down, but it makes you unable to attack until it wears off. EMP: One of the tank enemies fires this.Doomed Hometown: In Chapter 1, the Empire attacks Max's hometown and destroys most of it.Dishing Out Dirt: Claw robots throw boulders at you, while the third boss "The Excavator" makes it rain down rocks on you.Destructible Projectiles: Averted for normal rockets, played straight for homing missiles.Depth Perplexion: All attacks exist on a single plane, as such you can fire you machine gun from a cliff and hit a mine or enemy far below! Because of this, projectiles also seem to "pass though" houses and terrain and such.When he was ordered to destroy a village full of innocent Freemen, he felt that this was too much and deserted them. Defector from Decadence: Max Brawley was working in The Empire.Deadly Dodging: You can use this when facing Drilling machines, causing them to charge into and destroy another foe.Avoid standing in these once they stop spinning. Crosshair Aware: This usually means that something nasty is going to land there.Cosmetically Different Sides: The Freemen units that you face in the prologue act very similarly to the Empire units later on, to the point of having similar attack patterns.The second phase of The Bouncer is also like this. Carry a Big Stick: The claw robots in Chapter 2 use a tree as a weapon!.The giant driller robots are a Mook version of this, but you can take advantage of them by making them run into other mooks, instantly clearing them.The second and third phases of The Gardener, as well as the last phase of Shockstorm.Boss-Only Level: All the bosses are fought in separate stages of their own.Boss in Mook Clothing: The Katharsis Tanks have crazy amounts of health and fire out spread shots of really damaging projectiles. Picking up a booster powerup will give unlimited ammo for the respective weapon as well as making it do crazy amounts of damage. You have a maximum of six cannon shells that recharge over time, and three grenades that recharge over time.
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